AUTONOMOUS

a LowPoly Dynamic game

The old world has gone dark. What is left is a river, trees and two survivors: it is up to you to turn them into a village.

Version 0.3.180 of November 10, 2026 · in development · Windows and Android

2settlers at the start
8days per season
4difficulty levels, one of them custom
∞maps drawn from a seed
PeacefulNo raiders, no combat: what threatens the camp is winter, hunger and illness.
No separate tutorialThe game explains each mechanic once, when it starts to matter.
No trackersNo cookies and no analytics on this site; in the game, anonymous statistics you can turn off.

What awaits you

Autonomous is a survival and rebuilding game, isometric and low poly. The old world has stopped: no power, no oil, jammed roads. Two survivors leave the road and find a river, trees, and no one else. You lay out the building sites; they do the rest, day after day, season after season, generation after generation.

From camp to village

Two settlers arrive at the edge of a map drawn from a seed: a river, a ford, forests, scree, sometimes a pond. You lay out the first cabin; they fell the trees and build it log by log. Then come houses in several models, workshops, a school, a dining hall, baths… up to a village of about forty villagers, for now.

Four seasons of eight days

The days grow shorter, the trees turn red, the snow falls. In winter nothing grows; on cold nights every house burns wood; frost destroys any crops left in the field. Summer prepares for winter, and it is short.

Feeding everyone

Berries, fishing with a spear, a cast net and traps, fields dug, sown and watered (even irrigated by canals), a smokehouse, an oven and bread. Fish runs out, fresh food spoils: you have to store, vary and plan ahead.

Real people

Each settler has a temperament, a morale, friends and rivals, sometimes a partner. Children are born, grow up and go to school; the elders tell stories, then pass away. Everyone ages a year each season.

Survivors who arrive

Some mornings, someone is waiting at the gate: welcome them or turn them away, sometimes with a whole family. Mason, weaver, mechanic, electrician, forester, fisher, herbalist, doctor, teacher… each key trade unlocks buildings, and the know-how leaves with the last one.

The ruins

Beyond the map: farms, a gas station, a town, a supermarket, a hospital… You send a team there on a map drawn in ink, with food for the road. They come back with canned food, seeds, remedies, steel tools, scrap, and sometimes what it takes to repair a van.

Power from the ruins

No new oil: everything comes from the ruins. Solar panels, batteries, motors, wind turbines, a bike generator, a radio… the electrician hooks them up. On the river, a paddle wheel turns a mill.

A chronicle

The village keeps its memory: a log of events, a chronicle of the year with its curves, a year-end card, graves with their epitaphs. You name the village; the river, the fords and the fields have names of their own.

In pictures

Views of the game itself, by day and by night, in all four seasons. Tap an image to see it larger.

Summer: two settlers, a log cabin, a first vegetable plot
Summer: two settlers, a log cabin, a first vegetable plot
Fall: the trees turn red, and it is time to bring in wood and food
Fall: the trees turn red, and it is time to bring in wood and food
Winter: snow, cold, and nothing grows
Winter: snow, cold, and nothing grows
A winter night: the glow of the hearth in the window
A winter night: the glow of the hearth in the window
Fields dug, sown and watered
Fields dug, sown and watered
The common baths: a basin of hot water for the whole village
The common baths: a basin of hot water for the whole village
The school with its roof lifted: the teacher, the class, the blackboard
The school with its roof lifted: the teacher, the class, the blackboard
The dining hall on a winter evening: the whole village has supper together
The dining hall on a winter evening: the whole village has supper together
The windmill, for flour and bread
The windmill, for flour and bread
The barnyard: a pen and its henhouse
The barnyard: a pen and its henhouse
The opening: the road is jammed, and the old world has stopped
The opening: the road is jammed, and the old world has stopped
A map drawn from a seed: river, ford, pond, forests
A map drawn from a seed: river, ford, pond, forests
The in-game interface: a settler's profile, with food and villagers at the top left
The in-game interface: a settler's profile, with food and villagers at the top left

From gentlest to harshest

You pick the difficulty for each new game. The first launch opens only the gentlest; the others open as you play.

Peaceful

For learning: no hygiene, no clothing, no illness, and no one starves or leaves “at the end of their rope”. The only level open at the start.

Normal

Clothing and the weaver come in, hunger that kills, and the departures of those who have had enough. Opens after a first winter survived.

Harsh

The full game: hygiene, illness, everything included. Opens after a first year completed on Normal.

Custom

One box per mechanic: clothing, hygiene, illness, starvation, departures “at the end of their rope”. Opens together with Normal.

Variants also unlock from one game to the next, for good: starting in spring or fall, with a lean bag, or as a family with a six-year-old child.

The game exists in French and in American English, chosen in the Options.

What's new

Version 0.3.180 · November 10, 2026

Version 0.3.179 · November 10, 2026

Follow new versions (RSS feed)

Your data

Autonomous asks for no account and no e-mail address. To improve the game, it sends figures about the games played, which you can turn off; exactly what this service does is in the privacy policy.

Figures, not people

How far games go, population and food day after day, what happens in them as codes, the windows opened, errors, smoothness, the device in broad bands. Never a name, a text you typed, or your IP address.

Your choice

In the Options: “Game data” to stop sending anything, “Erase my data” to erase from the server everything tied to your installation's number. That number is drawn at random and renewed every 13 months.

This site

No cookies, no trackers, no analytics, no font or resource loaded from a third party: everything comes from this server.

Download

Autonomous is in development: a new version comes out often, and this page always gives the latest.

Windows

Version 0.3.180 of November 10, 2026, 59 MB. 64-bit Windows PC.

Download the Windows archive (.zip)
  1. Unzip the archive (right-click → Extract All…): an Autonomous folder appears.
  2. In that folder, double-click Autonomous.exe.
  3. Windows may show “Windows protected your PC”: the game is not signed yet. Choose More info, then Run anyway.

To update, replace the folder with the new version's: your games live outside it, so they are kept.

Android

Version 0.3.180 of November 10, 2026, 54 MB. Android 6.0 or newer.

Download the Android APK
  1. Download the APK on the phone, then open it.
  2. Android may ask you to allow installing apps from this browser (or this file manager): allow it, then confirm the installation.

To update, install the new version over the old one.

Stay informed

Every new version, with what's new: the RSS feed. For assistants and robots: the site in Markdown and its llms.txt.